NetEase Games: The "Egg Party" Creator Platform Built with Low Code Attracts Over 10 Million Users
ChenBanny
发表于 2024-8-2 19:12:18
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On July 29th, the four-day 2024 ChinaJoy concluded amidst widespread attention. During the exhibition, multiple classic games from NetEase Game Legion were showcased, including the well-known "Egg Boy Party".
It is reported that "Egg Boy Party" is an online multiplayer battle game based on the cute character Egg Boy. In the game, players can freely build their own maps and engage in battles with other novice players.
Due to its cute design and fun game setting, "Egg Boy Party" has gained a lot of fans, with 500 million young users and over 100 million maps. More and more players are trying to create their own map works and share them with other players to play together. In this way, they can also earn profits from their own maps, such as in-game virtual currency or actual currency rewards. In this context, the "Egg Boy Party" team came up with the idea of building a creator platform to gather this group of creative and passionate creators, making it easier for them to track the popularity and revenue of their maps, and even further optimize their designed maps to make the gaming experience more interesting. So, the team used the CodeWave intelligent development platform to quickly build with low code development.
At present, the platform has become an essential tool for creators, attracting over 10 million creators to use it, and the highest concurrent visitors during the event exceeded 5000.
It is reported that the biggest advantage of building with low code is that it can be updated and iterated in a timely manner according to the creator's platform, rather than necessarily following the rhythm of the game's version, making the creator experience more friendly.
In addition to "Egg Boy Party", CodeWave also builds a settlement center and parent care platform for games such as "Ace Racing", leveraging the characteristics of low code "high efficiency, fast verification, easier maintenance, and stronger autonomy" to meet various digital needs for rapid iteration of games and create a better user experience for more game enthusiasts.
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声明:该文观点仅代表作者本人,本文不代表CandyLake.com立场,且不构成建议,请谨慎对待。
声明:该文观点仅代表作者本人,本文不代表CandyLake.com立场,且不构成建议,请谨慎对待。
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